Status Update


Hey all! I have postponed the development of LSA while I study so that I can implement more and better features into my game! I'll step back to it soon, and add more levels and features I would love you guys to playtest and enjoy!

Files

LastStandAwakeningBetaVer3.zip 450 MB
73 days ago

Get Last Stand: Awakening

Comments

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I actually commented on Youtube, but it may have been removed for using external links (I linked itch and gamedev tv by mistake), woops. 

Just wanted to say good stuff. I've also been working on Unreal learning since the Game Jam. I switch to Unreal from Unity and have done a couple of the courses you mention in your video (C++ fundamentals and Complete unreal C++ course). Stephen Ulibarri's and GameDev TV courses are amazing. I own the one you're currently working on but haven't started it yet.

Currently finishing up Gamedev TVs new 2D Unreal C++ course and feel comfortable enough with Unreal that I'm going to attempt to port my Game Jam game (Gauntlet 2D) from Unity to Unreal. I'm considering writing a devlog about it here if I don't hit any major hiccups porting it.

Anyway, awesome work. Looking forward to seeing updates to the game.

(+1)

Youtube can be such a b*tch!
Apparently, they filter comments without even letting the OP know. 
I wondered about this since I have also had my comments disappear when I wanted to share the game page. 
I don't understand why can't I choose to let commenters leave links...

Anyway,
Porting your game sounds like the perfect plan to implement what you've learned! 
I am waiting to see the devlog and try the ported version of Gauntlet 2D myself!
I would love to read a devlog about it even if you encounter hiccups, this way we can learn and expose possible obstacles.

Btw, I have sent you a friend request on Discord, I would love to stay in touch.